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    基于Scratch的儿童编程教育 教学模式的设计与构建 ——以小学科学为例

    Design and Construction of Scratch-based Teaching Model for Children's Programming Education:A Case of Elementary Science

【作      者】:

孙立会, 周丹华


【关 键 词 】:

儿童编程教育; Scratch; 小学科学; 教学模式


【栏      目】:

课程与教学


【中文摘要】:

儿童编程教育与基础课程的融合已成为编程教育领域研究的重要课题。儿童编程教育融入学科教学是转变与重塑计算教育观念的一次新尝试,也是推广与普及儿童编程教育的创新举措,更能助力编程教学与学科知识彼此协同发展。Scratch具有算法简化、媒体丰富的图像空间,自上而下、分而治之的修补理念,设计建造、交流协作的自由情境等特征优势,成为“用编程学”的媒介首选。基于此,文章以基于设计的研究为设计原则,并以4P学习法为理论基础,构建了以小学科学内容为案例的儿童编程与学科融合的教学模式,以期丰富与优化小学科学教学方式并探索推广多样化的儿童编程教学形式。


【英文摘要】:

The integration of children's programming education and basic curriculum has become an important topic in the field of programming education. The integration of children's programming education into subject teaching is a new attempt to change and reshape the concept of computing education, and is also an innovative measure to promote and popularize children's programming education, which can help the collaborative development of programming teaching and subject knowledge. Scratch's simplified algorithm, media-rich image space, top-down, divided tinkering concept, design and construction, and free contexts for communication and collaboration make it the preferred medium for “using programming”. Then, based on design-based research (DBR) as the design principle and the 4P learning method as the theoretical basis, this paper builds a teaching model of integrating children's programming and subject with primary science as a case, in order to enrich and optimize primary science teaching methods and explore and promote diversified teaching forms for children's programming.

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