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    沉浸式虚拟现实场馆的设计与实现 ——以高校思想政治理论课实践教学中红色VR展馆开发为例

    Design and Implementation of Immersive Virtual Reality Venue: Taking the Development of Red VR Memorial in Practical Teaching of Ideological and Political Courses as An Example

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【作      者】:

高义栋,闫秀敏,李 欣


【关 键 词 】:

虚拟现实;场馆;VR+教育;思想政治理论课;实践教学


【栏      目】:

课程与教学


【中文摘要】:

近年来,各地高校正在加强思想政治理论课的教学改革力度,积极开展实践教学创新研究,融合场馆学习理论和虚拟现实技术的红色虚拟场馆,作为一种新型的学习资源倍受关注。沉浸式虚拟场馆,可以突破时空及经费限制,让大批学生实现虚拟参观,获得知识和情感的提升。文章阐述了沉浸式VR的特点、设备类型,提出了手机VR和VR一体机、主机VR、主机VR+大屏以及VR立体投影四种VR教学应用模式,探讨了VR场馆建设的原则和策略,并以红色VR体验馆设计为例,分析了虚拟展馆从内容选择到目标设定以及开发流程等各个环节。研究认为:VR场馆的教学实践需要在设备与环境、VR资源建设、VR教学策略及教学评价等方面作出相应改革与探索。


【英文摘要】:

In recent years, colleges and universities are strengthening the reform of ideological and political education, and carry out practical teaching innovation research actively. As a new learning resource, the red virtual pavilion, which combines the learning theory of the venue and virtual reality technology, has attracted much attention. Using the immersive virtual venue can break the constraints of time, space and funding as well, so that a large number of students can visit the exhibition and enhance their knowledge and emotion. For the immersive VR, this paper discusses its characteristics, device types, and proposes four teaching modes, including mobile phone VR and integrated VR machine, the host VR, the host VR combined with large screen, VR stereo projection. Then, the paper discusses the principles and strategies of VR venue construction. Taking the design of a red VR exhibition, the paper analyzes its content selection, goal setting and development process. The research shows that the teaching practice of VR venues needs to be reformed and explored in the aspects of equipment and environment, VR resource construction, VR teaching strategy and teaching evaluation.

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