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    走出创客教育误区与破解创客教育难题 ——以“智创空间”开展中小学创客教育为例

    Getting Out of the Misunderstandings and Solving the Problems in Maker Education--Maker Education in K-12 School by ZC Space

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【作      者】:

王同聚


【关 键 词 】:

智创空间; 创客教育; STEAM教育;计算思维;核心素养;创客学习;误区与困惑


【栏      目】:

创客教育


【中文摘要】:

近年来世界各国创客运动风起云涌,2015年我国迎来了创客元年,创客们经过两年的实践和探索,虽然在创客教育领域取得了一些可喜的成果,但也暴露出一些实际问题。本研究对目前开展创客教育的现状、创客教育存在的误区、创客教育遇到的困惑进行了梳理和分析,提出了创客教育如何走出误区、如何应对困惑的具体推进策略,并对创客教育未来的发展前景进行了展望。借新一轮课程改革的春风,利用创客教育和STEAM教育作为新课改的实验田,突出其项目学习、体验式学习和个性化学习等创客学习的优势,培养学生的计算思维和创新思维能力,激发学生的创造力和想象力,为发展学生的核心素养助力。


【英文摘要】:

With the rapid development of maker movement, maker appeared in China in 2015. After two years of continuous practice and exploration, there are many promising achievements made in maker education. Meanwhile, some problems are also exposed. This paper analyzes the current status, existing misunderstandings and confusions in maker education, then proposes corresponding strategies and finally discusses the future development of maker education in China. In order to develop students' core literacy, maker education and STEAM education can be used as experimental fields in new curriculum reform, in which highlights the benefits of project learning, experiential learning and individual learning, develops students' computational thinking and innovative thinking and simulates their creativity and imagination as well.

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